Maya, Python and Wings IDE

I've recently moved away from the Maya Script Editor for my Maya scripting and started using Wing IDE, which is great in that it has full code auto-complete, debugging support and can be rigged up to execute code in Maya straight from the IDE window using a simple server setup.

Here are a couple of guides I found handy in getting Wings to work with my Maya install:

1 comment:

  1. I too have been using Wing IDE with Maya for running python code, and I have found its the best for debuging too; below code I use in maya python scripts to debug and code is transferred to Wing IDE if a breakpoint is set or if an error occurs in maya.

    import wingdbstub
    print 'Connected to wingIDE'
    except ValueError:
    print 'Could NOT connect to wingIDE'