Showing posts with label concept. Show all posts
Showing posts with label concept. Show all posts

Sketching

Another photoshop sketch for the same environment as the gatehouse I did earlier...



Sketching III

I'm in the middle of moving house, but I still like to get some time in to sketch out some ideas. This is along the same style as the gatehouse. 

Sketching II

Nice little gatehouse! 
My wife didn't like how sad and drab it all looked, so I added some greenery.

Sketching

I usually get caught up in details when I sketch and the results tend to get lost in scribble. This time I decided to focus on the broader shapes. 

UPDATE:
Really quick paint-over of the gatehouse:


More Sketch

And now for the one and only good thing about my morning/afternoon commute! Random Sketch time!



Spare time? WHAT?

Yep, I've had the luxury of some spare time, so I have put it to use on a wee little project I've been scratching away at. Here it is so far...


Some of the initial scratchings

I'm concentrating on finishing the tilable section of the building first.  and then moving onto the antechamber and the end section. 
The lattice work is stand in and quite high poly. The end result will be used in the unreal development kit, so I don't want to get too poly happy. 

The little boxes are the approximate size of a person. I'm still playing around with what to do with the ground level detail, as at the moment everything at eye level is about as interesting as a piece of cardboard. 

Go go go... sunday is almost over!
-Pete